Getting Creative with the Community Crafted Mode

Share68 Comments
Getting Creative with the Community Crafted Mode

Season 11 is here, and with it comes a fun new way to play designed by some of your favorite Overwatch 2 content creators. We’ve teamed up with Emongg, TQQ, Custa, and Eskay to pitch us their wild and crazy ideas to try in the game. Read on to find out what changes they’ve cooked up, how you can play, and what fun new rewards you can earn starting today!

You can find the Community Crafted Mode in the Arcade, which plays with the 5v5 Role Lock ruleset. While the rules are the same, every hero has new changes to their kit. Some even have returning classic abilities that haven’t been seen since the launch of Overwatch 2, so make sure to take a look at the hero changes below. You can also load the Community Crafted Mode as a preset available in Custom Games to play with your friends.

Starting today and running through July 8, you can also earn rewards when you jump into Community Crafted or your favorite game mode. Play up to 48 games (with wins granting double progress), to collect the Aztec Sombra bundle including Legendary Skin, Spray, and Name Card, along with up to 40,000 XP. You can also earn even more rewards, including Mythic Prisms, when you upgrade to the Premium Season Battle Pass.

Tank Hero Changes by Emongg


Defense Matrix

  • Now reduces incoming beam damage by 30%. Now reduces the cooldown of Micro Missiles based on the amount of damage absorbed.


  • Now can strafe sideways and backwards.


Hand Cannon

  • Projectile speed increased from 80 to 160.

Power Block

  • Required damage mitigation for Rocket Punch charge up has been reduced from 100 to 80.

Seismic Slam

  • Shockwave height increased from 1.45 meters to 1.75 meters.

Meteor Strike

  • Damage now scales the longer Doomfist is in the air. Base damage is now initially 50% and scales up to 200% by the end of the duration.

Junker Queen

Commanding Shout

  • Now gives Junker Queen Armor instead of Overhealth.


  • Cast time reduced from 0.75 seconds to 0.375 seconds.



  • Radius increased from 7 meters to 9 meters. Critical hit damage increased from 120 to 180, and critical hit radius increased from 2 meters to 3 meters.


New ability - Halt!

  • Ability activated by pressing Reload.
  • Launch a graviton charge with Reload then detonate it with Reload. The sphere slows and pulls nearby enemies to it.

Energy Javelin

  • Cooldown increased from 6 seconds to 8 seconds.

Javelin Spin

  • Cooldown increased from 8 seconds to 12 seconds.


Void Accelerator

  • Projectile size increased by 25%.

Ravenous Vortex

  • Height increased by 100%.


Barrier Field

  • Now provides Reinhardt bonus movement speed based on its missing health, up to 50% movement speed.

Fire Strike

  • After hitting an enemy, Reinhardt gains 30% increased movement speed for 2 seconds.


  • Now gives Reinhardt 50% damage reduction while charging.


Chain Hook

  • No longer pulls targets towards Roadhog. Now pulls Roadhog towards the enemy or environment hit.

Take a Breather

  • Damage reduction reduced from 50% to 30%. Now also gives nearby allies 10% damage reduction while being used.

Whole Hog

  • Now pulls nearby enemies towards Roadhog when activated.


  • Experimental Barrier – Shield health regeneration increased by 25%.
  • Kinetic Grasp – Can now be canceled by pressing the ability button again. Absorbing damage no longer provides Overhealth, and instead reduces the cooldown of Accretion.

Gravitic Flux

  • Can no longer be interrupted (now is considered a transformation ultimate).


Tesla Cannon

  • Secondary Fire can now be channeled even further. After 1 second, continue charging for another 2 seconds to increase the damage to 150.
  • Overall channel time increased from 2.5 seconds to 4.5 seconds.

Barrier Projector

  • Size radius increased from 5 meters to 7 meters.

Primal Rage

  • Now creates a Barrier Projector upon activation.
  • Primary melee attack range increased by 25%.

Wrecking Ball


  • Now gets a free cast after impacting an enemy hero, which does not require being in the air. The free cast expires if not used within 5 seconds.


  • Mine radius size increased by 50%.


Projected Barrier

  • Now also provides allies with 30% increased movement speed.

Graviton Surge

  • Now destroys any incoming projectiles and Baptiste’s Immortality Field.

Hitscan Damage Hero Changes by TQQ



  • Can be detonated by using the Ability 2 input again.


  • Can stop movement with the Ability 3 input again.


  • Now explodes on death for 300 damage in a 5-meter radius.

Configuration Recon

  • Damage reduced from 25 to 24.
  • Rate of fire increased 5 to 6 shots per second.

A-36 Tactical Grenade

  • Replaced by Self Repair ability on Secondary Fire.

Configuration Assault

  • Damage reduced from 12 to 9.
  • Can now deal critical damage.


Combat Roll

  • Now launches you forward in whatever direction you are facing.
  • Now cleanses negative effects and heals for 50 health.
  • Distance increased 50%.


Wraith Form

  • Now acts like Moira's Fade ability.
  • Can be activated during Death Blossom.
  • Deals 50 damage to enemies you pass through.

The Reaping (Passive)

  • Can heal up to 50 additional Overhealth.



  • Primary fire projectile speed increased from 150 to 300.
  • Primary fire damage reduced from 9 to 6.

Power Slide

  • Now only launches you forward in the direction you are facing.
  • Can travel upwards.

Soldier: 76


  • Bonus movement speed increased from 50 to 80%.

Biotic Field

  • Can now be thrown in your aim direction.

Tactical Visor

  • Movement speed increased by 20% while the ultimate is active.
  • Now grants unlimited ammo for its duration.



  • Projectile speed increased from 72 to 125.


  • Detection radius increased from 4 to 20 meters.
  • Radius ring VFX removed.
  • Player outline is now hidden while in stealth.
  • Bonus movement speed increased from 45 to 100%.


  • Health reduced from 175 to 150.

Pulse Pistols

  • Spread increased from 3.5 to 4.5 degrees.

Pulse Bomb

  • Projectile speed increased from 15 to 100.


  • Cooldown reduced from 3 to 2.5 seconds.


  • Cooldown decreased from 13 to 10 seconds.


Venom Mine

  • Projectile speed increased from 20 to 40 meters per second.

Widow's Kiss

  • Scoped shots now deal damage over 1 second.
  • Critical hits deal damage in half the time.

Projectile Damage Hero Changes by Custa



  • Can now target allies.
  • Ally target ultimate multiplier reduced from 450% to 350%.



  • Cast time reduced from 1 second to 0.5 seconds.
  • Swing speed slowed from 0.7 seconds to 0.9 seconds.
  • Now heals Genji for 20% of damage done.



  • Recovery reduced from 0.5 to 0.25 seconds.
  • Draw time reduced from 0.7 to 0.2 seconds.
  • Now reloads with a maximum of 10 ammo.
  • Maximum damaged reduced from 120 to 70.

Storm Arrows

  • Replaced by Scatter Arrow ability.

Scatter Arrow

  • Max impact damage increased from 120 to 130.
  • Split arrow maximum damage reduced from 75 to 50.


Frag Launcher

  • Projectile speed increased from 25 to 35 meters per second.

RIP Tire

  • No longer control RIP Tire in first person.
  • Can be detonated by pressing the Ultimate ability input again.
  • Maximum duration reduced from 10 to 1.5 seconds.
  • Movement speed increased 100%.
  • Explosion damage maximum reduced from 600 to 300.
  • Explosion radius reduced from 10 to 5 meters.
  • Now ignites enemies for 150 damage over 5 seconds.


Endothermic Blaster

  • Frozen ground now increase Mei's movement speed by 20%.


  • Effect is now centered around Mei.
  • Now roots enemies instead of stunning.


Rocket Launcher

  • Direct impacts now grant 15 overhealth, up to a maximum of 45 health.

Rocket Barrage

  • Jump Jet and Jet Dash abilities can now be activated during Rocket Barrage.



  • Now forcibly teleports players.
  • Duration reduced from 10 to 5 seconds.

Sentry Turret

  • No longer tracks enemy targets and now continuously fires a straight beam.
  • Damage per second increased from 35 to 80.
  • Movement speed slow increased from 15 to 25%.


Deploy Turret

  • Now upgrades to Level 3 while the Overload ability is active.


Tectonic Shock

  • Maximum duration increased from 7 to 10 seconds.
  • Now has damage falloff from 150 maximum down to 110 minimum damage.

Support Hero Changes by Eskay


  • Now has Exo Boots passive.

Biotic Rifle

  • Reload time reduced from 1.5 seconds to 0.75 seconds.


Exo Boots

  • Now grants increased movement speed while in the air.


Shield Bash

  • Now grants Brigitte 30% movement speed for 2 seconds after the ability ends, and no longer stops any current momentum when it ends.


  • Now shows Brigitte's icon on your HUD when you are currently being healed by Inspire.


Healing Pylon

  • Now has 2 charges.
  • Healing reduced from 30 per shot to 20 per shot.


Thorn Volley

  • Damage per projectile increased from 6 to 7.
  • Weapon swap speed increased by 100%.

Life Grip

  • Cooldown reduced from 19 seconds to 15 seconds.

Petal Platform

  • Now has 2 charges. Jump height boost increased by 50%.


Sonic Amplifier

  • Damage per projectile increased from 18 to 22.

Sound Barrier

  • Now provides more Overhealth based on Lucio's fall time, scaling up to 100% bonus Overhealth if falling for 1 or more seconds.


Swift Step

  • Now can be used when no ally is targeted. When used this way, do a directional teleport and have a reduced cooldown of 50%.


Guardian Angel

  • Cooldown reduced from 1.5 seconds to 1 second.


  • Cast time reduced from 1.75 seconds to 1 second.
  • Cooldown reduced from 30 seconds to 18 seconds.
  • Allies resurrected are now only temporarily alive for 10 seconds.


  • Resets Resurrect cooldown.


Biotic Grasp

  • Now can deal critical damage to enemies while aiming directly at their head.



  • Now grants Zenyatta full flight.

Snap Kick (Passive)

  • No longer knocks back enemies. Now if Zenyatta hits the environment, he will knock himself back.