Patch Notes

2025年9月16日

Overwatch 2 Retail Patch Notes - September 16, 2025

Season 18 continues - Blink, build, and flip the meta!

Tracer is diving headfirst into Stadium midseason, ready to stir things up alongside more big updates! Tracer thrives on timing and movement, making her the perfect pick for players who like to live on the edge of danger and dart back out before the dust settles. And we’re adding full support for Advanced Custom Games plus AI Bot Integration, so you can play your way and remix the rules like never before. Get ready to build a whole new flow for Stadium’s evolving meta!

Overwatch 2 x Phantom Thieves

The stage is set for a daring new caper! The Phantom Thieves have slipped into Overwatch 2, ready to steal your heart and fight for the future with a little rebellious flair and their signature masked style. This collab fuses Heroes and Hearts, delivering bold skins, UI swagger, and in-game surprises pulled straight from the Metaverse. From neon-soaked aesthetics to hidden map secrets, the Overwatch 2 x Phantom Thieves crossover invites you to join the crew and make your mark before time runs out.

The heist runs September 16–29. Don’t miss your shot to steal the spotlight!!

©ATLUS. ©SEGA.

Overwatch 2 Anniversary 2025

Anniversary 2025 lets you relive the game’s most memorable moments, from OG Arcade chaos to fan-favorite LTMs, while unlocking loot, skins, and Mythic Prisms along the way. Whether you’re hiding as a prop, laughing through April Fools, experimenting in Junk’s Lab, or altering your allegiance in Mirrorwatch again, every week is a different throwback with modern rewards on the line. Relive the highlights of Overwatch history while stacking serious rewards from September 16 to October 13.

  • Week 1 kicks off with Mischief & Magic and Overwatch Classic Launch Meta where you can earn a Legendary and Epic Loot Box, a Legendary Lifeweaver Skin, souvenirs, icons, and more!
  • Week 2 dive back into the Mirrorwatch and Overwatch Classic Moth Meta and earn a Legendary and Epic Loot Box, weapon charms, and other exciting rewards.
  • Week 3 doubles down on chaos with Totally Normalwatch and Overwatch Classic Goats Meta and earn another Legendary Loot Box alongside player icons, sprays and other surprises!
  • Week 4 closes strong with Junkenstein’s Laboratory and Overwatch Classic Golden Meta and get Mythic Prism bonuses alongside more souvenirs, sprays, icons, weapon charms, XP, a namecard, and an epic lootbox!

Competitive Play Updates

Leaver Compensation
  • Players who have leavers outside of their own group during a Core Competitive Play match will have reduced Rank Progress lost whenever there is a leaver in the match.
  • This compensation will be reduced at higher Skill Tiers.
  • Players who leave Core Competitive Play matches and their group members will receive the full loss penalty.
  • Leavers themselves will still be suspended from all Competitive Play modes.

Developer comments: After seeing successful results from Stadium Competitive Play with Leaver Compensation, we're now ready to apply the same rules to the Core Competitive Play mode.

Hero Updates

Tank

Hazard
Hazard

Spike Guard - Secondary Ability

  • Damage reduction reduced from 65% to 60%.

Violent Leap - Ability 1

  • Damage reduced from 80 to 70.
Ramattra
Ramattra

Nemesis Form - Ability 1

  • Bonus armor increased from 250 to 275.
Roadhog
Roadhog

Scrap Gun - Primary & Secondary Fire

  • Critical multiplier increased from 1.5 to 2x.

Take a Breather - Ability 2

  • Resource regeneration rate increased from 10 to 12.5 per second.
Wrecking Ball
Wrecking Ball

Quad Cannons - Primary Fire

  • Maximum ammo reduced from 100 to 80.

Minefield - Ultimate

  • Mine duration reduced from 20 to 16 seconds.

Damage

Genji
Genji

Deflect - Ability 2

  • Cooldown increased from 8 to 10 seconds.
Hanzo
Hanzo

Storm Arrows - Ability 2

  • No longer have a larger projectile size compared to regular arrows.
Torbjörn
Torbjörn

Overload - Ability 1

  • Duration increased from 5 to 6 seconds.

Molten Core - Ultimate

  • Damage per second increased from 160 to 190.
Tracer
Tracer
  • Perk cost increased by 25%.
Widowmaker
Widowmaker

Grappling Hook

  • Cooldown reduced from 12 to 10 seconds.

Venom Mine

  • Total damage increased from 75 to 125.

Support

Brigitte
Brigitte

Shield Bash - Primary Ability

  • Damage increased from 50 to 70.

Combat Medic - Minor Perk

  • Fixed a bug where it triggers on damaging non-player entities.
Lúcio
Lúcio

Sonic Amplifier - Primary Fire

  • Damage per projectile reduced from 22 to 20.
Wuyang
Wuyang

Rushing Torrent

  • Cooldown increased from 7 to 8 seconds.

Guardian Wave

  • Healing amplification duration reduced from 4 to 3 seconds.
  • Cooldown increased from 12 to 14 seconds.

Stadium Updates

Tank

Orisa
Orisa

Developer comments: These updates give Orisa more durability and impact. Scorched Earth hits harder, her barriers scale better with her role, and Supercharger now has the staying power to anchor big moments in a fight.

Scorched Earth - Power

  • Damage increased to 25% (Up from 20%).

Shield Divergence - Power

  • Barrier now gains extra health from passive health gain.

Supercharger - Power

  • Supercharger base health increased to 400 (Up from 200).
Sigma
Sigma

Developer comments: Several of Sigma's items and powers have proved too situational and we're giving them a tune-up. Additionally, his Beam counter item should now be more effective against other Tanks on the roster (looking at you, Reinhardt).

Maestro - Power

  • Added: Gravitic Flux refunds 50% of Ultimate Charge if no enemies are affected.

Volatile Gravel - Rare Ability Hero Item

  • Bonus Ability Power reworked to now deal damage with Accretion and grants 5% Ability Power until the end of the round, stacking up to 4 times.

Beam Splitter - Rare Survival Hero Item

  • Now also reduces Melee damage while active.
  • Damage reduction increased to 75% (up from 50%).

Synced Shielding - Rare Survival Hero Item

  • Weapon Power and Attack Speed granted while behind Experimental Barrier increased to 10% (up from 5%).
  • Move Speed and Lifesteal granted while in front of Experimental Barrier increased to 10% (up from 5%).

Damage

Mei
Mei

Developer comments: Based on player feedback, we wanted to reward precision with Slowball. Landing crits now gives a stronger slow, letting Mei players who hit their mark feel extra frosty while making it clearer when enemies are in real trouble.

Slowball - Power

  • Added: Critical hit applies 30% instead.
Tracer
Tracer
  • Added to the Stadium Roster.

Chronal Crux - Stadium Passive

  • Gains 25% less Health, Armor, and Shields from items and cash.

Flash Fist - Power

  • For 1 second after using Blink, your next Quick Melee is affected by Ability Power, deals 10 extra damage, and knocks enemies back.

Get Stuffed! - Power

  • Quick Melee hit grant 5% Ultimate Charge.

Blink of an Eye - Power

  • Critical hits reduce the cooldown of Blink by 0.5 seconds.

Quantum Clip - Power

  • If you use Blink while reloading, gain 25% Max Ammo and 10% Weapon Lifesteal until you reload.

T.Racer- Power

  • Blink teleports you 3 meters farther and grants you 10% Move Speed for 1 second.

Alternate Ending- Power

  • When you use Recall, heal allies within 6 meters for 75% of the damage they have taken in the last 3 seconds.

Auto Recall- Power

  • Once per round, if you would die, instead use Recall for free. Spending your Ultimate Charge reduces Recall's cooldown by 50%.

Bullet Time- Power

  • When you use Recall, drop a temporal field that slows projectiles by 95% for 6 seconds and you take 25% less damage from Hitscan for 3 seconds.

Temporal- Power

  • Recall leaves behind a temporal field portal. An ally can interact with it to travel back in time 3 seconds.

Foresight- Power

  • After using Blink, your next 6 shots within 2 seconds auto-aim to targets within 10 meters.

Timelapse- Power

  • Hitting 2 consecutive shots on the same target without missing deals 1 extra damage over 2 seconds.

Pocket Bomb- Power

  • When you use Recall, throw a Pulse Bomb that deals 60% less damage.

Pulse Detector - Rare Weapon Hero Item

  • 10% Weapon Power.
  • 10% Max Ammo.
  • The last enemy hit by Pulse Pistols is revealed for 1 second.
  • Cost: 5,500.

Underworld Quickloader - Epic Weapon Hero Item

  • 10% Weapon Power.
  • 10% Attack Speed.
  • Pulse Pistols hits grant 1% Reload Speed stacking up to 30 times. Resets on reload.
  • Cost: 12,000.

Drag Reducers - Rare Ability Hero Item

  • 10% Ability Power.
  • 100% Pulse Bomb Throw Distance.
  • Cost: 4,000.

Chrono Bomb - Epic Ability Hero Item

  • 15% Ability Power.
  • 50% Pulse Bomb Explosion Radius.
  • Enemies Stuck or hit by Pulse Bomb are slowed by 30% and lose 30% bonus Attack Speed for 2 seconds.
  • Cost: 10,000.

Emily's Affection - Rare Survival Hero Item

  • 19 Health.
  • After using Recall, gain 50 Overheath for 5 seconds.
  • Cost: 4,000.

Iggy's Ignition - Rare Survival Hero Item

  • 5% Attack Speed.
  • 5% Move Speed.
  • If you use Blink while Airborne, gain an air jump.
  • Cost: 3,750.

Custom Kicks - Epic Survival Hero Item

  • 38 Health.
  • When you use Blink, grant yourself and allies within 6 meters 10% Move Speed for 1 second.
  • Cost: 10,000.

Oxton Overdrive - Epic Survival Hero Item

  • 19 Health.
  • When you use Recall, restore 2 charges of Blink.
  • Cost: 10,000.

Slipstream Salve - Epic Survival Hero Item

  • 19 Health.
  • Recall always restores at least 70% of your life.
  • Cost: 10,000.

Support

Juno
Juno

Developer comments: PulStar Destroyers were underwhelming compared to other Epic tier options. This boost should make this hero item feel far more destructive and worthy of its name.

PulStar Destroyers - Epic Ability Hero Item

  • Damage increased to 35 (Up from 20).
Kiriko
Kiriko

Developer comments: We’ve trimmed the numbers so talismans aren’t quite so magical, and donuts aren’t quite so nutritious. Sometimes too many sprinkles really are a bad thing.

Donut Delivery - Epic Ability Hero Item

  • Cooldown Reduction decreased to 5% (Down from 10%).
  • Healing decreased to 80 (Down from 120).

Talisman of Life - Epic Survival Hero Item

  • Ability Power decreased to 15% (Down from 20%).
  • Overhealth decreased to 80 (Down from 100).

Armory

General Items

Developer comments: With the introduction of Tracer, we're adjusting some of our "On Ability" items to be more in bounds on heroes with low ability cooldowns.

Ironclad Exhaust Ports - Rare Survival General Item

  • Overhealth now only stacks up to 1 time.
  • Added 10 Health.

Three-Tap Tommygun - Epic Ability General Item

  • Added damage falloff to additional damage equal to target's Life.
  • Added internal timer of 0.25s between subsequent procs of the additional damage.
  • Changed from "After using an ability, your next 3 instances of Weapon Damage deal additional damage equal to 3% of the target's Life" to "After using an ability, for 3s Weapon Damage deals additional damage equal to 1% of the target's Life. (Cooldown: 0.25s)".
  • Cost reduced to 9500 (Down from 10500).

Mark of the Kitsune - Epic Ability General Item

  • Added damage falloff to additional damage.

Stadium Custom Game Updates

Custom build your own games of Stadium with newly expanded rule options that can adjust all of the game rules of Stadium to your liking. Play single round matches with a near infinite budget or slowly grind through a first-to-10 series for the ultimate strategic showdown. Mix and match settings between Quick Play and Competitive rulesets to build your own custom version of Stadium that works for you!

AI Bots
  • Custom game for Stadium now has support for AI bots.
  • AI bots can be added as enemies or teammates.
  • AI bots have been updated to play all Stadium game modes, including Payload Race.
  • AI Bots will purchase and sell items from the Armory.
Presets
  • Stadium Quick Play has been added as a new pre-set.
  • The Stadium Ranked preset has been updated to enable Hero Draft in the Lobby Options by default.
Lobby Settings

Stadium Lobby settings have been added for:

  • Hero Draft
  • Mirror Match
  • Bans
Mode Settings

You can now find a variety of new customization options for Stadium in the All Modes settings.

  • Competitive Rules - When enabled the standard cash gains for Competitive Play will be used. When disabled, the increased cash gains from the Quick Play ruleset will be used.
  • Score to Win - Set how many total rounds a team must win to win the overall match, up to 10.
  • Starting Cash - Set the total amount of cash each player starts with at the start of the game.
  • MVP Bonus Cash - Set the amount of cash awarded to each team's MVP after each round.
  • Minimum Round Earnings - Set the minimum average currency earned by a team each round.
  • Round Complete Cash Scalar - Sets the percentage of cash granted passively to all players after each round.
  • Damage Cash Scalar - Sets the percentage of cash earned from damage dealt during each round.
  • Healing Cash Scalar - Sets the percentage of cash earned from damage healed during each round.
  • Bounty Cash Scalar - Sets the percentage of cash earned from eliminations during each round.
  • Item Cost Scalar - Sets the percentage of the price of items in the Armory before each round.
  • Mercy Rule - Enables the Mercy rule to activate if the conditions are met after round 3.
  • Merch Rule Cash Delta - Determines the amount of cash required to end the match early if a team is leading by 3 points after round 3.
  • Power 1 Unlock Round - Determines the round where players can equip their first power.
  • Power 2 Unlock Round - Determines the round where players can equip their second power.
  • Power 3 Unlock Round - Determines the round where players can equip their third power.
  • Power 4 Unlock Round - Determines the round where players can equip their fourth power.
  • Armory Duration Scalar - Adjusts the total time players can spend in the Armory to select items and powers.

Bug Fixes

General
  • Fixed an issue that caused the Spectate and Join Game options to disappear from the Social tab.
  • Fixed an issue with the "Leave as Group" option that prevented players from leaving with their group.
  • Fixed an issue with the Gladiator: LXXVI skin being incorrectly labeled as a legendary.
  • Fixed an issue where Baptiste's progression rewards were not awarded correctly.
  • Fixed an issue that sometimes caused charms and souvenirs to not appear in the Hero Gallery.
  • Fixed an issue that displayed incorrect prices in certain regional stores.
  • Fixed an issue where you could not use certain cosmetics with the Nerf Weapon Skin equipped on Baptiste.
  • Fixed a bug that caused some player progression levels to be higher than intended. Some players may see their level reduce.
Heroes

D.Va

  • Fixed an issue with D.Va's Defense Matrix drain rate reduction when using the Precision Fusion perk.

Venture

  • Fixed an issue with Venture's Burrow ability that caused a delay when attempting to use subsequent abilities after emerging.

Wuyang

  • Fixed an issue with Wuyang's "autofire after controlling orb" setting, which should now respond appropriately.
Stadium

General

  • Fixed an issue where players near stadium rank convergence started to gain extremely low SP.
  • Fixed an issue where some Stadium rewards were being incorrectly unequipped on logout.

Junkrat

  • Fixed an issue with Junkrat's Concussion Mine not increasing damage when using the "Champion's Kit" mod.

Moira

  • Fixed an issue with the damaging orb deployed from Moira's "Optimal Overflow" power that could bounce off unintended surfaces.

Orisa

  • Fixed an issue with visual effects on Orisa's spear when the "Spynstem Update" power was equipped.
  • Fixed an issue with deflected shots from Orisa's Javelin Spin not aligning with the reticle when using the "Spynstem Update" power.

Pharah

  • Fixed an issue with Pharah's primary fire rocket that could visually follow the same path as the homing rocket after using the "Heat Seekers" power.

Solider: 76

  • Fixed an issue with Soldier's "Super Visor" power that could incorrectly reduce Ultimate charge after firing a Helix Rocket.
パッチノートのはじめに戻る
2025年9月8日

Overwatch 2 Retail Patch Notes - September 8, 2025

Hotfix Gameplay Update

This is a gameplay and bug fix update. Replay codes from the August 26, 2025 patch are still available.

Arcade Updates

Lúcioball
  • Lúcioball can now have the option to be played in the first perspective view by opening up your Stadium control options and adjusting the Camera Perspective settings.

Bug Fixes

Stadium

General

  • In a previous update, we fixed an issue in Stadium Competitive Drafts where a random hero would sometimes be selected for players.
  • In a previous update, we fixed an issue in Stadium Competitive Drafts where players would sometimes have their hero deselected and need to reselect.
  • In a previous update, we fixed an issue in Stadium Competitive Drafts where Tank players will no longer sometimes be placed in the first draft slot.
  • In a previous update, we fixed an issue in Stadium Competitive Drafts where some mirror matchups were still being disallowed.

Brigitte

  • In a previous update, we fixed an issue with the Divine Intervention item when used for Brigitte and has been reenabled.
パッチノートのはじめに戻る
2025年9月4日

[オーバーウォッチ 2] 2025年9月5日配信パッチ内容のおしらせ

ホットフィックス(バランス調整)のおしらせ

こちらは不具合の修正を目的としたホットフィックスとゲームプレイのアップデートです。2025年8月27日分のパッチ導入後のリプレイ・コードはまだ利用可能です。

スタジアムのアップデート

敗北時の補償
  • スタジアム版ライバル・プレイのマッチに敗北しても、勝利したラウンド数に応じてスタジアム・ポイントの損失が軽減されるとともに、ライバル・ダストが付与されるようになりました
  • オールスター・リーグとレジェンド・リーグはこの補償の対象外です

タンク

D.Va
D.Va

開発者コメント:D.Vaの「マルチ・タスクMod」は、低コストで武器パワーを20%も上げられるという、他のアイテムとのバランスが取れていないその性能ゆえに、マッチ序盤から安定的にキルを稼いで相手チームを終始圧倒する要因になっています。また「メディカル・マトリックス」を中心としたビルドにも、耐久力がタンクの平均以上にまで上がってしまう問題があるため、マッチ序盤の武器パワー強化率と、「メディカル・マトリックス」ビルドから得られる耐久力の両方を抑えることで、D.Vaのバランスを想定値に近づけました。

メディカル・マトリックス - パワー

  • 回復量が40%から30%に減少

マルチ・タスクMod - 武器ヒーロー・アイテム(エピック)

  • 武器パワーが20%から10%に減少
ジャンカー・クイーン
ジャンカー・クイーン

開発者コメント:「統率者の一撃」の1v1におけるキル性能が、その手軽さに釣り合わないほど高すぎるため、有用性と汎用性はそのままに、このパワーから得られるダメージを抑えることにしました。

統率者の一撃 - パワー

  • 継続ダメージが50から40に減少
オリーサ
オリーサ

開発者コメント:オリーサはザリアなどのビーム主体のヒーローに対して苦戦を強いられています。ビームに対する耐久力を上げることで、その前線における防衛性能を強化しました。

反射プレート - サバイバル・ヒーロー・アイテム(レア)

  • ダメージ軽減量が50%から75%に増加

ダメージ

ファラ
ファラ

開発者コメント:ミニ〈バレッジ〉特化型ビルドが現在、敵を瞬く間に一掃できるほどの高火力を誇っているため、このパッチで関連パワーの一部を調整しました。なお、ロケット関連のバランス調整は今回で終わりではありません。今後のアップデートでも、このビルドの楽しさそのままにロケットの火力を抑えるための調整を予定しています。

回生システム - パワー

  • ライフ吸収量が50%から25%に減少

電撃砲火 - パワー

  • ロケットの減少率が60%から75%に増加

オーバーチャージング・ブラスト - アビリティ・ヒーロー・アイテム(レア)

  • コストが4,000から5,500に増加

サポート

ブリギッテ
ブリギッテ

開発者コメント:「リビルド」を装備した状態で〈ラリー〉を発動すると、コンボのように毎回の戦闘で同アビリティを発動できてしまうため、「リビルド」のアルティメット・チャージの対象から〈ラリー〉を外し、相手がカウンターできる余地を広げました。その一方で、武器パワー強化系のビルドから得られる回復能力のボーナスをわずかに向上させています。

義烈の猛撃 - パワー

  • 効果を発動できる距離が5メートルから10メートルに延長

リビルド - アビリティ・ヒーロー・アイテム(エピック)

  • 〈ラリー〉発動中のアルティメット・チャージ付与の効果を削除

不具合の修正

スタジアム

ブリギッテ

  • 〈シールド・バッシュ〉の入力を発動後も繰り返し行うことで、アビリティ使用時の効果が複数発生してしまう不具合を修正

ジャンクラット

  • ジャンクラットの〈コンカッション・マイン〉がアビリティ・パワーの増加に応じて適切に強化されていなかった不具合を修正

アイテム

  • 「バステトの回復剤」を装備すると、武器の回復量だけでなくアビリティの回復量も増えてしまう不具合を修正
  • 「神聖なる救済」の効果が追加ライフを自己ダメージで削った際にも発動していた不具合を修正
  • 自己ダメージを受けた際に「オグンディム式防御フィールド」が「ナノ・コーティング」と適切に相互作用していなかった不具合を修正
パッチノートのはじめに戻る
パッチノート:8月8月
ライブパッチノート

このパッチノートには「オーバーウォッチ」のライブサーバーに適用される一般的な変更と、クイック・プレイ、ライバル・プレイ、カスタム・ゲームに影響を及ぼすバランス調整が記載されています。