Doomfist

Doomfist was the calculating leader of Talon, a terrorist organization and paramilitary force that works in direct opposition to Overwatch.

Tank

Oyo, Nigeria (formerly), Rome, Italy

25 May (Age: 47)

Abilities

Hand CannonRocket PunchSeismic SlamPower BlockMeteor Strike

Hand Cannon

Short-range weapon with spread. Reloads automatically.

Rocket Punch

Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.

Seismic Slam

Leap and smash the ground.

Power Block

Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.

Meteor Strike

Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.

Keys displayed are defaults for PC. They are configurable in game.

Stadium Powers

Stadium Powers are ability-changing upgrades obtainable in the Armory. Each hero has 12 unique Powers to choose from.
Rising Uppercut

Rising Uppercut

Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 10 extra damage.
(10s Cooldown).

Jab Cross

Jab Cross

After you use an ability, gain 75% Quick Melee Attack Speed and increase Quick Melee Range by 1m for 3s.

The Bestest Defense

The Bestest Defense

Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 35% effectiveness.

Slam Wham

Slam Wham

Increase Seismic Slam's damage by 2% and range by 6% for every 1m traveled downward.

Overpowered

Overpowered

Rocket Punch can be further empowered when blocking 150% more damage with Power Block, granting 25% more damage and 50% more range.

Jetforce Jab

Jetforce Jab

Rocket Punch can go through multiple enemies and Burns them for 20% bonus damage over 3s.

Boomfist

Boomfist

Hitting multiple enemies with Rocket Punch grants 5% Ultimate Charge and reduces the cooldown of Power Block by 0.5s for each extra enemy hit.

Asteroid Smash

Asteroid Smash

Ability: Crouching while airborne will trigger a mini Meteor Strike, dealing up to 200 direct hit damage based on distance traveled downward.
(10s Cooldown).

Aftershock

Aftershock

Seismic Slam's shockwave repeats itself after a 1.5s delay, dealing 60% damage.

Seismic Rally

Seismic Rally

Every 1s while leaping with
Seismic Slam, grant Overhealth equal to 5% of your Max Life to all allies within line of sight for 3s.

Block Party

Block Party

While Power Block is active, heal yourself for 8% of Max Life and all other allies within 8m for 15% of Max Life every 1s.

Helping Hand

Helping Hand

The Best Defense grants bonus Overhealth equal to 8% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally.

Rising Uppercut

Rising Uppercut

Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 10 extra damage.
(10s Cooldown).

Jab Cross

Jab Cross

After you use an ability, gain 75% Quick Melee Attack Speed and increase Quick Melee Range by 1m for 3s.

The Bestest Defense

The Bestest Defense

Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 35% effectiveness.

Slam Wham

Slam Wham

Increase Seismic Slam's damage by 2% and range by 6% for every 1m traveled downward.

Overpowered

Overpowered

Rocket Punch can be further empowered when blocking 150% more damage with Power Block, granting 25% more damage and 50% more range.

Jetforce Jab

Jetforce Jab

Rocket Punch can go through multiple enemies and Burns them for 20% bonus damage over 3s.

Boomfist

Boomfist

Hitting multiple enemies with Rocket Punch grants 5% Ultimate Charge and reduces the cooldown of Power Block by 0.5s for each extra enemy hit.

Asteroid Smash

Asteroid Smash

Ability: Crouching while airborne will trigger a mini Meteor Strike, dealing up to 200 direct hit damage based on distance traveled downward.
(10s Cooldown).

Aftershock

Aftershock

Seismic Slam's shockwave repeats itself after a 1.5s delay, dealing 60% damage.

Seismic Rally

Seismic Rally

Every 1s while leaping with
Seismic Slam, grant Overhealth equal to 5% of your Max Life to all allies within line of sight for 3s.

Block Party

Block Party

While Power Block is active, heal yourself for 8% of Max Life and all other allies within 8m for 15% of Max Life every 1s.

Helping Hand

Helping Hand

The Best Defense grants bonus Overhealth equal to 8% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally.

More on Stadium

Story

A highly trained fighter and born leader, Akande Ogundimu lost his right arm in the Omnic Crisis, then joined Talon. Rising through the ranks, he killed his boss – the previous Doomfist – taking his eponymous weapon and title. Now, he is determined to plunge the world into a new conflict for his own mysterious purposes.

OMNIC CRISIS

Akande Ogundimu was the son of a wealthy Nigerian family who owned a prosthetic-technology company. Well-trained and proficient in a wide spectrum of bone-shattering fighting styles, Ogundimu’s stellar professional fighting career was cut short with the loss of his right arm during the Omnic Crisis. And while his family’s technology could replace his arm, without the challenge and crucible of competition, Ogundimu felt utterly lost. In that time, he searched for something to devote himself to. It was only when the current Doomfist, Akinjide Adeyemi, tapped him to join his ranks that Ogundimu saw his way forward.

TALON

Ogundimu was trained by Adeyemi himself and became one of his most trusted confidants, excelling not only because of his physical enhancements, but because he was extraordinarily well-suited for the work. He understood the importance of discipline and leadership, and possessed an iron will that was unmatched. It was not long before Talon also recognized his formidable skills.

Before long, Adeyemi’s protégé made a fateful choice for the good of Talon. Ogundimu slayed his mentor, and assumed the mantle of Doomfist—taking on both the infamous weapon and the name. Talon understood the new Doomfist was an unmatched strategist, capable of leading both Talon’s military arm and its dealings that required more subterfuge. He would be the perfect replacement, and the rest of the organization began to fall in line.

Under Doomfist, Talon underwent a significant transformation to become not just a ubiquitous shadow presence throughout the world, but a private military organization as well. This would prove a difficult balancing act, yet Doomfist was sure that they could always influence, obfuscate, or terminate any who got too close to the truth.

Eight years prior to Null Sector’s global assault, Doomfist was captured by an Overwatch strike team that included Tracer, Winston, and Genji. He was imprisoned in a maximum-security facility, where he waited patiently for his plots to play out. It was only when he sensed the time had come that he broke out of his prison and recovered his gauntlet. Now, Doomfist has retaken his place in Talon, ready to drive the organization and humanity to its natural point of refinement through global conflict.

Doomfist's Fall

After years of shaping Talon’s philosophy and ruling through strength, Doomfist finally encountered a challenge he could not overcome. His claim to the throne was challenged by none other than Colosseo champion Vendetta. In a violent clash, Vendetta bested him in combat, severing his gauntlet and sending him plummeting to his doom. No one has seen or heard from him since, and whatever fate befell him remains unknown.

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