Patch Notes
Overwatch PTR Patch Notes – December 13, 2017
A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
BUG FIXES
Heroes
- Fixed a bug that could cause Doomfist’s Rocket Punch knock back to be inconsistent if he collided with an enemy using a movement ability (e.g. Winston’s Leap)
- Fixed a latency issue that caused Doomfist’s Rocket Punch to travel through an enemy instead of dealing damage
- Fixed an issue that sometimes caused Doomfist’s Rocket Punch’s directional movement to be unpredictable
- Fixed an issue that allowed enemies to jump over Doomfist’s Rocket Punch instead of taking damage
- Fixed a bug that caused enemy players hit by Rocket Punch to sometimes move along the wall impacted instead of taking damage
- Fixed an issue that caused enemies hit by Doomfist’s Rocket Punch to impact inclines instead of traveling up them
- Fixed a bug that caused Doomfist’s Rocket Punch to deal wall impact damage to Mercy if she used Valkyrie
- Fixed a bug that caused Doomfist’s Rocket Punch to activate before intended if he was near Mei’s Ice Wall
Overwatch PTR Patch Notes – December 5, 2017
A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
HERO UPDATES
Genji
- Added green detail textures on Sparrow Genji's sword scabbard when the golden weapon variant is equipped
BUG FIXES
General
- Fixed a bug in Elimination mode that caused players to spawn as a random hero at the start of a match instead of the one that was highlighted
- Fixed a bug that caused the overtime music to continue playing after capturing the first point on Assault/Escort maps
A.I.
- Fixed a bug that caused Roadhog Bot to get stuck in the spawn room of the Oasis: City Center stage
Heroes
- Fixed a bug that sometimes caused Doomfist to fall through the ground when using Seismic Slam on an inclined surface
- Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects
- Fixed a bug that caused Doomfist’s Rocket Punch to not always deal damage when an enemy hits a wall
- Fixed a bug that caused Doomfist’s Rocket Punch to not always stop an enemies' movement when they impact a wall
- Fixed a bug that prevented Doomfist’s Rocket Punch from correctly pinning targets to walls
- Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location
- Fixed an issue that caused Doomfist’s Seismic Slam to trigger instantly when the ability was used to travel up inclines
- Fixed an issue that prevented D.Va’s Micro Missiles from destroying breakable objects
- Fixed a bug that allowed Genji to deflect projectiles through walls
- Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability
- Fixed a bug that sometimes caused Snowball’s antenna to stretch out of proportion when Mei’s Beekeeper skin was equipped
- Fixed a bug that allowed Mercy to cast Resurrect on a player that was in the process of being resurrected by another Mercy
- Fixed a bug that prevented Mercy’s Caduceus Blaster from reloading if the Resurrect was activated without a target
- Fixed a bug that showed Mercy's Guardian Angel targeting UI on allies while it was already in progress on a selected target
- Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability
- Fixed a bug that allowed Moira’s Biotic Orb to pass through terrain and structures
- Fixed an issue that prevented Moira’s self-healing statistic from being collected and displayed in the game stats
- Fixed an issue that prevented players from using Moira’s Biotic Orb’s regeneration option when primary fire was disabled
- Fixed a bug that prevented Moira’s Biotic Orb from depleting over time after being deflected by Genji
- Fixed an issue that prevented the beam on Moira’s Biotic Grasp from tracking targets correctly
- Fixed a bug that prevented Moira’s Coalescence from healing an allied Reaper in Wraith Form
- Fixed a bug that prevented Moira’s Biotic Grasp heal over time from refreshing properly on allies
- Fixed a bug that prevented Moira’s Biotic Grasp from destroying breakable objects
- Fixed a bug that sometimes allowed Reinhardt’s Charge to escape abilities that should prevent movement (e.g. Zarya’s Graviton Surge)
- Fixed a bug that prevented Sombra's Hack from interrupting Tracer's Pulse Bomb if it was being thrown
- Fixed a bug that prevented Widowmaker’s Grappling Hook from pulling players to moveable objects, even when they were stationary (e.g. the window on the Eichenwalde Castle doors)
Maps
- Fixed an issue that allowed some heroes to hide on the Junkertown payload when using sit emotes
PTR Patch Notes
Upcoming heroes and maps are tested on the Public Test Region (PTR) before official launch (PC only).